Alternatively, you can use On-screen Constraints to type a value. To move a vertex, double-click the vertex and drag a 3D axis handle. To create multipatch or 3D object features, use the Create 3D Geometry tool.When you drag an edge or a face, the following axis constraints are available depending on the feature: perpendicular to the base face or to an adjacent face, in a direction taken as the average between two adjacent faces, or orthogonal to the x- or y-axis of the map.Line extensions appear as orange dashed lines and actively combine to snap to inferred intersections. An orange square appears near the pointer when a snap agent is active. 3D object snapping is enabled automatically.When you use this tool, consider the following: This tool is available in the Modify Features pane. When you select a multipatch or 3D object feature layer, the corresponding tools and commands appear on the toolbar. The buildings are now extruded to the correct height but are not yet aligned with the surface.The Vertices tool can be used to edit multipatch and 3D object feature vertices, edges, and faces in a 3D scene. Click the Unit drop-down menu and click Feet to match the projection of the data. Subtract the Adjusted Surface Elevation from the Roof Elevation,. Click Feature extrusion type and click Base Height. Click the Buildings layer in the Contents pane and click the Appearance contextual tab. Click OK to close the Properties dialog box. Starting the buildings at a height of zero will ensure the buildings are extruded to the correct height and will not be affected by the slope of the terrain. The buildings are now at a height of zero, drawing below the terrain surface. On the Elevation tab, click the Features are drop-down menu and click On the Ground. Right-click the Buildings layer and click Properties. In the table of contents, drag the Buildings layer from the 2D Layers group into the 3D Layers group so we can extrude these buildings and visualize them in 3D. Add the building footprints to the scene in Pro using Add Data on the Map tab. The base layers for our scene have been completed so let’s begin working on the operational layers for this web scene. Right click on Ground under Elevation Sources and click Add Elevation Source to add the DTM to the scene.Ĭreating 3D Buildings – Multipatch Features Next the elevation data needs to be added to the scene. To add the layers provided click on Add Data in the Map tab and select the Portland_Topo raster in the file geodatabase. In my default scene I removed the World Topographic and World Elevation layer. To remove the layers from the scene right click on them and select remove layer. Remove the default layers from the scene because these layers are cached and are in a different spatial reference from the layers about to be added and lightweight clients like Scene Viewer cannot reproject cached layers. When opening ArcGIS Pro, create a new project and select Local Scene from the Project Templates and give your new project a name. Hosted Scene Layers, Hosted Elevation Layers, Hosted Feature Layers.ArcGIS Online organizational account that supports publishing hosted layers.What am I using in this blog to create a web app using a web scene with 3D layers? *This blog is covering styling layers with Scene Viewer in ArcGIS Online but you could style your layers in Pro and Scene Viewer will support those layer configurations. This will create a shapefile with polygon features. Then on the Options tab select the 'Treat closed polylines as polygons' check box. We are going to go over how to create scene layers, elevation layers, style scene layers and feature layers in Scene Viewer and finally create a web app from the web scene we author. Are the polylines in AutoCAD closed and are you using the MAPEXPORT command If so, on the MAPEXPORT window, under the Selection tab select Polygon and select objects. I am going to take the data provided in this ArcGIS Pro tutorial focused on creating 3D content in ArcGIS Enterprise and show you how you can create 3D content for ArcGIS Online. Since then publishing your web scenes, 3D layers(scene layers and elevation) can now be done in 1 click. I initially wrote this blog back in Sep 2017 showing how you could publish 3D content to ArcGIS Online with ArcGIS Pro 2.0. This blog has been updated to show the latest changes we’ve made to help make it easier for you to get your 3D content onto ArcGIS Online with ArcGIS Pro 2.4.
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